Tone Tempo
An innovative AI work out app that pairs custom workout plans and playlists for your taste. We had the pleasure of making this website and are currently working on the App UX/UI with their teams.
Sydney Ledden – UX Research & Design Case Study: Tone Tempo
Project Overview
Tone Tempo is an AI-powered fitness app that personalizes workout plans based on user schedules, available equipment, and fitness goals. The app enhances the exercise experience by syncing curated workouts with AI-generated music playlists, creating an immersive and motivating fitness environment.
My Role
I contributed to both the website design and the iOS/Android app UI/UX, focusing on:
User research & journey mapping to optimize onboarding, engagement, and retention.
Feature design to enhance customization, gamification, and accessibility.
Marketing & user engagement strategies to improve app visibility and conversion rates.
This case study highlights my approach to UX research, service design, and user experience optimization for Tone Tempo.
Problem Statement & Research Approach
Key Challenges Identified Through UX Research:
Onboarding Drop-Off: Users found it difficult to set up preferences and navigate features, leading to higher churn rates.
Feature Clarity Issues: Some key features (e.g., Distance Mode) were perceived as runner-specific, limiting adoption.
Music & Workout Sync Optimization: Users expected seamless music integration that matched workout intensity dynamically.
Engagement & Motivation: Retention analysis showed a need for stronger gamification and progress tracking.
UI/UX Inconsistencies Across Platforms: Disjointed visual hierarchy, button interactions, and navigation flows impacted usability.
Research Methodologies:
User Personas & Behavioral Analysis: Developed key user profiles (tech-savvy individuals, music lovers, fitness enthusiasts, early adopters).
Competitor Benchmarking: Analyzed Peloton, Apple Fitness+, Nike Run Club, and Strava to identify UX strengths and gaps.
A/B Testing & Usability Studies: Tested onboarding flows, interaction patterns, and navigation structures to identify pain points.
Heatmaps & User Analytics: Assessed tap behavior, engagement rates, and drop-off points to refine UX strategy.
Solutions & UX Research Impact
1. User Journey Mapping & Onboarding Optimization (Reduce churn & improve first-time user engagement)
Research Insight: 50% of users abandon apps after the first use if onboarding is unclear (Source: Localytics).
UX Solutions Implemented:
Progressive onboarding flow → Guided users through goal setting, fitness levels, and AI workout personalization.
Apple Health integration → Allowed automatic input of weight, height, and fitness metrics for smoother setup.
Personalized first workout suggestion → Based on onboarding selections, users received a tailored workout plan on day one.
Impact:
Increased first-week retention by streamlining setup & feature discoverability.
Reduced onboarding abandonment rate through a more intuitive flow.
2. Feature Design: AI Personalization, Gamification & Social Engagement (Boost retention & motivation loops)
Research Insight: Apps that use AI-driven personalization see 30-50% higher engagement (Source: McKinsey & Company).
Key UX Enhancements:
Workout DJ Integration → Users could select "energy level" or mood, with AI auto-curating playlists to match intensity.
Gamification Features → Introduced streaks, badges, and milestone rewards to reinforce habit formation.
Community Sharing & Upvoting → Allowed users to share workouts, follow plans, and engage with leaderboards.
Impact:
Increased session frequency due to AI-driven customization & motivation loops.
Higher engagement rates in shared workout plans and streak tracking.
3. Workout Experience & Usability Refinements (Improve session flow & reduce friction)
Research Insight: Apps with intuitive, frictionless interfaces see significantly higher user satisfaction & retention (Source: Nielsen Norman Group).
Key UI/UX Adjustments:
Refined Home Screen Navigation → Simplified menu structure & feature discoverability.
Optimized "Distance Mode" Messaging → Clarified that it supports running, HIIT, biking, and general movement tracking.
Improved Scroll & Button Interactions → Added microinteractions & tactile feedback for a more responsive UI.
Impact:
Reduced user confusion around feature functionality.
Higher usability scores in A/B testing for button clarity & interaction flow.
4. Accessibility & Visual Hierarchy Enhancements (Ensure inclusivity & WCAG compliance)
Research Insight: Accessible design broadens audience reach and improves user satisfaction (Source: WebAIM).
Key UX Improvements:
WCAG-compliant color contrast & typography → Ensured readability across various lighting conditions.
Button & Touch Target Optimization → Improved hit areas for users with motor impairments.
Dark Mode Adjustments → Optimized low-light usability without reducing visual clarity.
Impact:
Enhanced accessibility scores, making the app usable for a more diverse audience.
Improved mobile usability ratings due to better spacing & readability.
5. Monetization & Conversion Strategy (Maximize user conversion to paid plans)
Research Insight: Freemium apps convert 15-30% of users to paid if the free tier adds real value (Source: Sensor Tower).
Key Monetization Enhancements:
Trial Conversion Optimization → Soft paywall triggered only when users attempt advanced features (queueing, custom workouts).
Rest Period Ads (Peloton Model) → Non-intrusive ads integrated into editable rest times instead of pop-ups.
Subscription Page Adjustments → Pricing clearly displayed at the bottom of marketing pages for unobtrusive visibility.
Impact:
Higher trial-to-paid conversion rate due to strategic paywall placement.
Lower ad intrusion complaints with Peloton-style rest period integration.
Final UX Research Takeaways & Next Steps
Key Outcomes from My UX Research & Design Contributions:
Improved onboarding retention, increasing user adoption through progressive goal setting & health integration.
Higher engagement & motivation loops, incorporating AI personalization, gamification, and community-driven workouts.
Enhanced feature clarity, ensuring Distance Mode and music sync were clearly positioned for all users.
Optimized UI for accessibility, improving visual hierarchy, readability, and button responsiveness.
Refined monetization & freemium strategy, balancing user value with conversion incentives.
Next Steps & Future Research Considerations:
Further A/B testing on onboarding sequence variations to maximize first-session engagement.
Refine AI-driven personalization to dynamically adjust difficulty & music pacing in real time.
Expand social & live workout features, introducing real-time leaderboard competitions & community challenges.
Optimize dark mode & night-time usability, ensuring readability in low-light settings.
Conclusion
This case study has been so rewarding by being able to blend AI-driven innovation with user-centered design, focusing on:
User research, service design, and usability testing to enhance engagement, retention, and accessibility.
Data-driven UX decisions based on behavioral psychology & fitness app trends.
Scalable, intuitive interfaces that align business goals with user expectations.
My work at Tone Tempo as a UX researcher & strategist, has bene rooted in. ensuring that every design decision is informed by real user needs, data insights, and industry best practices.
*Data from UX Interviews to Come*
Localytics – "The Importance of Onboarding: Why 50% of Users Drop Off After the First Use"
https://info.localytics.com/blog/the-importance-of-onboarding
AI-Powered Personalization & Workout Customization
McKinsey & Company – "How AI-Driven Personalization Drives Business Growth"
https://www.mckinsey.com/business-functions/marketing-and-sales/our-insights/the-future-of-personalization-and-ai
Harvard Business Review – "Personalization at Scale: AI’s Role in User Engagement"
https://hbr.org/2021/05/the-future-of-personalization
Engagement & Motivation Loops
FitTech Global – "How Gamification Drives User Retention in Fitness Apps"
https://www.fittechglobal.com/FitTechNews/
Behavioral Economics in Fitness Apps – How Gamification Boosts Motivation
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7696315/
Workout Experience & Usability Enhancements
Nielsen Norman Group – "Common UX Pitfalls in Fitness Apps"
https://www.nngroup.com/articles/fitness-app-usability/
Google UX Playbook for Health & Fitness
https://services.google.com/fh/files/misc/ux_playbook_for_health_fitness.pdf
Distance Mode & Running Features
Strava Case Study – "How Strava Expanded Beyond Runners"
https://blog.strava.com/press/strava-case-study/
Sound & Music Integration
National Center for Biotechnology Information (NCBI) – "Effects of Music on Exercise Performance"
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5991975/
Nike Run Club & Apple Fitness+ Case Study
https://www.apple.com/apple-fitness-plus/
Pricing & Monetization Strategy
Sensor Tower – "How Freemium Fitness Apps Convert Users to Paid Subscribers"
https://sensortower.com/blog/fitness-app-growth
Peloton Case Study – "Subscription Revenue Model in Fitness Tech"
https://www.cnbc.com/2021/02/05/peloton-how-it-became-a-1point8-billion-fitness-company.html